AR/VR

AWS’ Role In The Metaverse And Spatial Computing Is Constantly Evolving

I have been covering spatial computing as an analyst since 2014, when I joined Moor Insights & Strategy, and even a year before that, in 2013, as a journalist. One of the companies that has always interested me in the space is Amazon Web Services (AWS), which is the world’s largest provider of cloud services …

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DigiLens Makes Waves In The AR Market With Its ARGO Headset

DigiLens has announced a compelling new product for the AR market with its lightweight, industrial-grade ARGO headset—one that I believe fills an important gap for low-profile, standalone AR glasses. Many people will be more familiar with DigiLens as a top provider of optical waveguides for AR glasses. The company is on the third generation of …

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Qualcomm’s Snapdragon AR2 Is The World’s First Dedicated Platform For Lightweight Wireless AR Headsets

A few weeks ago, at Qualcomm’s Tech Summit in Hawaii, the company announced its first dedicated platform for augmented reality glasses. While Qualcomm has long been an enabler of chip consolidation in VR and AR headsets with its XR1 and XR2 platforms, Qualcomm designed those platforms for standalone use cases. The XR1 then slowly shifted …

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Meta Quest Pro – A High-End Consumer Headset Masquerading As Enterprise?

Meta has a problem. Well, let’s be realistic, Meta has many problems. This problem is that Apple is coming to market with a mixed reality headset early next year. That means the company needs to have a headset in the market around the time that product launches.  Launching before Apple is the best way of …

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Lenovo’s Not Playing Around With Its New ThinkReality VRX Enterprise XR Headset

Many people are familiar with Lenovo’s VR offerings. The company was the first to release a standalone VR headset in 2018 with the Mirage Solo and its ThinkReality XR platform, targeting the enterprise, which continues to grow in popularity. The ThinkReality A3 AR headset, which runs on the ThinkReality XR platform, has also gained a …

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HypeVR Brings Industry-First Live Real-Time Photorealistic Volumetric Video Streaming To Life

A live volumetric video stream of myself One of the greatest challenges for the immersive computing industry, encapsulating XR, the metaverse and all other types of spatial media, is content. Plain and simple, content drives user engagement and revenue which in turn grows the market and attracts new users. One of the most promising ways …

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